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Templar Battleforce Wiki
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== Overview == [[File:Engineer_top.png|left|120px]] [[File:Engineer_Default_Helmet.png|right|80px]] Engineers are a unique asset to the Templar forces. They are the only class capable of capturing [[Tact Point]]s; this makes them required and auto-deployed on missions that cannot be completed without capturing at least one Tact Point. Engineers also have access to a variety of support skills including powerful group buffs, heat removal from allied Templars, the building of either machine-gun wielding [[Sentry Turret]]s, flame-spewing [[Pyro Turret]]s, placing [[Land_mine|Landmines]], and even the capacity to repair turrets and tact points that have become damaged. Physically they are weak and their ranged attacks are limited but combined with other Templars they can be a powerful force multiplier. Engineers have a variety of useful builds but a particularly interesting variant is the Flame Engineer which uses heavier Flame-Tank armor, a short-range flamethrower (shorter range than some of the Hydra flamethrowers), and has access to a couple special talents (while losing access to others.) {{Clear}}
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