Equipment

Every Templar has five slots of equipment that can be changed. One Armor slot, two for Weapons, and two for War Gear which provide miscellaneous bonuses. The various Armors, Weapons and War Gear are all grouped into subcategories which are available to a subset of all Classes. For instance, Blades are usable by the Captain and Paladins only.

Every piece of Equipment has an associated Gear Level. The more powerful it is, the higher its level. The sum of the Gear Levels of equipped items cannot exceed the Templar's Gear Points.

How to equip knights is a major puzzle of squad design.