Templar Knights

Templar Knights are specialized fighters. What they specialize in determines their Class which in turn affects how their Attributes and Skills translate into Combat Stats, the cost of deploying them in missions, and maybe most importantly their Talents. For example, the Fortitude attribute contributes to HP, while the Strength attribute - among other things - affects attack accuracy with strength-based weapons. The chance of successful melee defense and attacks are increased by the Warrior skill. The Stealth skill helps remain undetected by enemies. As opposed to Attributes and Skills which are more passive in nature, Talents are special actions available in combat. The Sensorkit Scan talent, for instance, reveals an area of the battlefield, and the Crippling Fire talent slows down enemies by reducing their Move Points (MP).

Every Templar has five slots of Equipment that can be changed. One Armor slot, two for Weapons, and two for War Gear which provide miscellaneous bonuses. The various Armors, Weapons and War Gear are all grouped into subcategories which are available to a subset of all Classes. So not only do Templar Classes come with different intrinsic qualities, differences in the equipment available set them even further apart. Even within a class, many builds are possible. Finding builds that work well individually is fun. Designing squads that cover each other's weakness and accentuate their strengths is even more so.