Sentry Turret

 Overview 

A static gun turret deployed by an Engineer in an adjacent tile indicated by the green circle ; it can not be placed on a tile containing a railing/barrier or similar obstacle (white X). If you try to do this the turret will be placed in the next available tile in that direction. This results in situations where you gain deployment range on the talent and the turret is placed in an advantageous position, which can be used to tactical effect.

The majority of the turret's profile stats are directly linked to the Engineering skill of the Engineer who deploys it. At level 7 and higher, the turret is equivalent to an immobile templar with a level 5 rifle.

Sentry turrets are the first type of turret available to the player. They are capable of hitting multiple foes with burst fire when the foes are tightly packed, and they can also defend an area with overwatch, much like the Soldier.

Skill Features
Cost: 3 AP & 30 Heat

Number of Turrets available on deployment: 2

Maximum number of turrets permitted (both types): 4 or 6 (mission dependent).

Additional turrets may be acquired from a tactical point at a cost of 200 SP for two; multiple resupplies may be purchased at once. The Engineer must be within 6 tiles of a tactical point in order to use the resupply ordnance.

The turret has an experience level equal to that of a new recruit. This only affects the amount of HP it has by a small degree.

Stats
Fortitude: 4 + (Engineering/2) [Max 12]

Willpower: 1 + (Engineering/2) [Max 9]

Focus: 2 + Engineer's Focus [max 16]

Strength: 3 + (Engineering/3) [Max 8]

Quickness: 3 + (Engineering/3) [Max 8]

HP: 60 + (6 x Fortitude) +1 per experience level.

Gunnery: 4 + Engineering [Max 16]

Warrior: 1

Tactics: 2

Evasion: 2

Talents
Burst Fire: Level equal to turret talent level. Talent performance is identical to the Soldier Talent.

Overwatch: Level equal to turret talent level. Talent performance is identical to the Soldier Talent.

Equipment
Turrets have pre-selected equipment whose performance can be found by selecting the load-out details once a turret is deployed.