Fire

Fire is a non-standard damage type used by both Templar and Narvidian alike (no known Xeno uses fire in its attacks). Fire is also an environmental hazard on some missions.

Mechanics
Like all non-standard damage types, rolls for dealing fire damage range between 30% and 100% of the stated damage. This differs from bonus damage from other sources which is from 0% to 100% of the stated damage. This, combined with the fact that non-standard damage types ignore armor, makes it a powerful method of dealing with most foes and a significant threat to your Templars. (Non-standard attacks do have to contend with opposing Resistance and Res, but those are usually very weak defenses.)

Known Fire Users
Fire is resisted by the Magma Carapace. Currently, that is the only enemy to be fire resistant, with that resistance being very high.

Fire damage is a large portion of the Hydra and the Narvidian Flamespider's damage output. It can also be used by Engineers wearing Flame-Tank Armor, as they may then equip Hand-Flamers and deploy Pyro Turrets.